由于对人工智能的大量解释,我们日常生活的各个领域都使用了机器学习技术。在世界上,在许多情况下,可以预防简单的犯罪,甚至可能发生或找到对此负责的人。面孔是我们拥有的一个独特特征,并且可以轻松区分许多其他物种。但是,不仅不同的物种,它在确定与我们同一物种的人的人类中也起着重要作用。关于这个关键功能,如今最常发生一个问题。当相机指向时,它无法检测到一个人的脸,并且变成了糟糕的图像。另一方面,在安装了抢劫和安全摄像头的地方,由于较低的摄像头,强盗的身份几乎无法区分。但是,仅制作出出色的算法来工作和检测面部就会降低硬件的成本,而专注于该领域的成本并不多。面部识别,小部件控制等可以通过正确检测到面部来完成。这项研究旨在创建和增强正确识别面孔的机器学习模型。总共有627个数据是从孟加拉国不同的四个天使的面孔中收集的。在这项工作中,CNN,Harr Cascade,Cascaded CNN,Deep CNN和MTCNN是实施的五种机器学习方法,以获得我们数据集的最佳准确性。创建和运行模型后,多任务卷积神经网络(MTCNN)通过培训数据而不是其他机器学习模型实现了96.2%的最佳模型精度。
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Pneumonia, a respiratory infection brought on by bacteria or viruses, affects a large number of people, especially in developing and impoverished countries where high levels of pollution, unclean living conditions, and overcrowding are frequently observed, along with insufficient medical infrastructure. Pleural effusion, a condition in which fluids fill the lung and complicate breathing, is brought on by pneumonia. Early detection of pneumonia is essential for ensuring curative care and boosting survival rates. The approach most usually used to diagnose pneumonia is chest X-ray imaging. The purpose of this work is to develop a method for the automatic diagnosis of bacterial and viral pneumonia in digital x-ray pictures. This article first presents the authors' technique, and then gives a comprehensive report on recent developments in the field of reliable diagnosis of pneumonia. In this study, here tuned a state-of-the-art deep convolutional neural network to classify plant diseases based on images and tested its performance. Deep learning architecture is compared empirically. VGG19, ResNet with 152v2, Resnext101, Seresnet152, Mobilenettv2, and DenseNet with 201 layers are among the architectures tested. Experiment data consists of two groups, sick and healthy X-ray pictures. To take appropriate action against plant diseases as soon as possible, rapid disease identification models are preferred. DenseNet201 has shown no overfitting or performance degradation in our experiments, and its accuracy tends to increase as the number of epochs increases. Further, DenseNet201 achieves state-of-the-art performance with a significantly a smaller number of parameters and within a reasonable computing time. This architecture outperforms the competition in terms of testing accuracy, scoring 95%. Each architecture was trained using Keras, using Theano as the backend.
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Pruning refers to the elimination of trivial weights from neural networks. The sub-networks within an overparameterized model produced after pruning are often called Lottery tickets. This research aims to generate winning lottery tickets from a set of lottery tickets that can achieve similar accuracy to the original unpruned network. We introduce a novel winning ticket called Cyclic Overlapping Lottery Ticket (COLT) by data splitting and cyclic retraining of the pruned network from scratch. We apply a cyclic pruning algorithm that keeps only the overlapping weights of different pruned models trained on different data segments. Our results demonstrate that COLT can achieve similar accuracies (obtained by the unpruned model) while maintaining high sparsities. We show that the accuracy of COLT is on par with the winning tickets of Lottery Ticket Hypothesis (LTH) and, at times, is better. Moreover, COLTs can be generated using fewer iterations than tickets generated by the popular Iterative Magnitude Pruning (IMP) method. In addition, we also notice COLTs generated on large datasets can be transferred to small ones without compromising performance, demonstrating its generalizing capability. We conduct all our experiments on Cifar-10, Cifar-100 & TinyImageNet datasets and report superior performance than the state-of-the-art methods.
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The task of locating and classifying different types of vehicles has become a vital element in numerous applications of automation and intelligent systems ranging from traffic surveillance to vehicle identification and many more. In recent times, Deep Learning models have been dominating the field of vehicle detection. Yet, Bangladeshi vehicle detection has remained a relatively unexplored area. One of the main goals of vehicle detection is its real-time application, where `You Only Look Once' (YOLO) models have proven to be the most effective architecture. In this work, intending to find the best-suited YOLO architecture for fast and accurate vehicle detection from traffic images in Bangladesh, we have conducted a performance analysis of different variants of the YOLO-based architectures such as YOLOV3, YOLOV5s, and YOLOV5x. The models were trained on a dataset containing 7390 images belonging to 21 types of vehicles comprising samples from the DhakaAI dataset, the Poribohon-BD dataset, and our self-collected images. After thorough quantitative and qualitative analysis, we found the YOLOV5x variant to be the best-suited model, performing better than YOLOv3 and YOLOv5s models respectively by 7 & 4 percent in mAP, and 12 & 8.5 percent in terms of Accuracy.
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Deep learning (DL) models of code have recently reported great progress for vulnerability detection. In some cases, DL-based models have outperformed static analysis tools. Although many great models have been proposed, we do not yet have a good understanding of these models. This limits the further advancement of model robustness, debugging, and deployment for the vulnerability detection. In this paper, we surveyed and reproduced 9 state-of-the-art (SOTA) deep learning models on 2 widely used vulnerability detection datasets: Devign and MSR. We investigated 6 research questions in three areas, namely model capabilities, training data, and model interpretation. We experimentally demonstrated the variability between different runs of a model and the low agreement among different models' outputs. We investigated models trained for specific types of vulnerabilities compared to a model that is trained on all the vulnerabilities at once. We explored the types of programs DL may consider "hard" to handle. We investigated the relations of training data sizes and training data composition with model performance. Finally, we studied model interpretations and analyzed important features that the models used to make predictions. We believe that our findings can help better understand model results, provide guidance on preparing training data, and improve the robustness of the models. All of our datasets, code, and results are available at https://figshare.com/s/284abfba67dba448fdc2.
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The policy gradient method enjoys the simplicity of the objective where the agent optimizes the cumulative reward directly. Moreover, in the continuous action domain, parameterized distribution of action distribution allows easy control of exploration, resulting from the variance of the representing distribution. Entropy can play an essential role in policy optimization by selecting the stochastic policy, which eventually helps better explore the environment in reinforcement learning (RL). However, the stochasticity often reduces as the training progresses; thus, the policy becomes less exploratory. Additionally, certain parametric distributions might only work for some environments and require extensive hyperparameter tuning. This paper aims to mitigate these issues. In particular, we propose an algorithm called Robust Policy Optimization (RPO), which leverages a perturbed distribution. We hypothesize that our method encourages high-entropy actions and provides a way to represent the action space better. We further provide empirical evidence to verify our hypothesis. We evaluated our methods on various continuous control tasks from DeepMind Control, OpenAI Gym, Pybullet, and IsaacGym. We observed that in many settings, RPO increases the policy entropy early in training and then maintains a certain level of entropy throughout the training period. Eventually, our agent RPO shows consistently improved performance compared to PPO and other techniques: entropy regularization, different distributions, and data augmentation. Furthermore, in several settings, our method stays robust in performance, while other baseline mechanisms fail to improve and even worsen the performance.
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Accurate recognition of food items along with quality assessment is of paramount importance in the agricultural industry. Such automated systems can speed up the wheel of the food processing sector and save tons of manual labor. In this connection, the recent advancement of Deep learning-based architectures has introduced a wide variety of solutions offering remarkable performance in several classification tasks. In this work, we have exploited the concept of Densely Connected Convolutional Neural Networks (DenseNets) for fruit quality assessment. The feature propagation towards the deeper layers has enabled the network to tackle the vanishing gradient problems and ensured the reuse of features to learn meaningful insights. Evaluating on a dataset of 19,526 images containing six fruits having three quality grades for each, the proposed pipeline achieved a remarkable accuracy of 99.67%. The robustness of the model was further tested for fruit classification and quality assessment tasks where the model produced a similar performance, which makes it suitable for real-life applications.
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Alzheimer's patients gradually lose their ability to think, behave, and interact with others. Medical history, laboratory tests, daily activities, and personality changes can all be used to diagnose the disorder. A series of time-consuming and expensive tests are used to diagnose the illness. The most effective way to identify Alzheimer's disease is using a Random-forest classifier in this study, along with various other Machine Learning techniques. The main goal of this study is to fine-tune the classifier to detect illness with fewer tests while maintaining a reasonable disease discovery accuracy. We successfully identified the condition in almost 94% of cases using four of the thirty frequently utilized indicators.
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Skeleton-based Motion Capture (MoCap) systems have been widely used in the game and film industry for mimicking complex human actions for a long time. MoCap data has also proved its effectiveness in human activity recognition tasks. However, it is a quite challenging task for smaller datasets. The lack of such data for industrial activities further adds to the difficulties. In this work, we have proposed an ensemble-based machine learning methodology that is targeted to work better on MoCap datasets. The experiments have been performed on the MoCap data given in the Bento Packaging Activity Recognition Challenge 2021. Bento is a Japanese word that resembles lunch-box. Upon processing the raw MoCap data at first, we have achieved an astonishing accuracy of 98% on 10-fold Cross-Validation and 82% on Leave-One-Out-Cross-Validation by using the proposed ensemble model.
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Cartoons are an important part of our entertainment culture. Though drawing a cartoon is not for everyone, creating it using an arrangement of basic geometric primitives that approximates that character is a fairly frequent technique in art. The key motivation behind this technique is that human bodies - as well as cartoon figures - can be split down into various basic geometric primitives. Numerous tutorials are available that demonstrate how to draw figures using an appropriate arrangement of fundamental shapes, thus assisting us in creating cartoon characters. This technique is very beneficial for children in terms of teaching them how to draw cartoons. In this paper, we develop a tool - shape2toon - that aims to automate this approach by utilizing a generative adversarial network which combines geometric primitives (i.e. circles) and generate a cartoon figure (i.e. Mickey Mouse) depending on the given approximation. For this purpose, we created a dataset of geometrically represented cartoon characters. We apply an image-to-image translation technique on our dataset and report the results in this paper. The experimental results show that our system can generate cartoon characters from input layout of geometric shapes. In addition, we demonstrate a web-based tool as a practical implication of our work.
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